v0.29 Mythtv released

For discussion of topics specific to MythTV on OSX
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Re: v0.29 Mythtv released

Post by sfatula » Sun Jun 10, 2018 6:03 pm

Craig, not willing to get into the Macports discussion for a third time, we've discussed it, enough said. But you have and continue to do great work and are a huge help to Mac users here. I for one will always applaud all of the very hard work you have done and continue to do.

Regarding Mac OSX, you have stated several times there is a big problem there with lack of developer and focus on the issues affecting osx. Those were your words. You said Mac issues have been put to the background and they are not willing to put much effort into them unless someone can find very specific issues and solutions. Your words. You of course said a Mac developer was needed.

I did come forward, and did have the experience needed, via multiple channels, including you. No one ever got back to me. I feel you do not believe I have (most of) the needed skills, and that's fine. I could have provided a resume, and with a 5 minute discussion, I think it would have worked out. That saddens me as a long time Mac person and I really love the mythtv software! And tells me that while I know you believe Mac is important to mythtv, that apparently it may not actually be at present. More than likely, the problem is indeed they have no one with sufficient Mac skills, and yes, they do often go elsewhere! I do believe that to be the case, and I doubt they wouldn't desire to have better OSX support. I did not say that, of course they did else they wouldn't use such open source tools. But it's just not there at this time. I had wished it were there and that it ran better on the platform. It had too many bugs and problems for me to use, and, no releases of later versions where bugs were fixed. The Linux version is much much better at this time.

I hope you continue on your quest to make mythtv better for Mac users. I am and will always be a Mac user and volunteer developer. I'll be working on another project for the rest of June, and then hopefully back to some more travel and I need to get that import recorder working (fixed after mythtv 29) now that I am back from Spain. It's a nice feature and I have several uses for it.

MoisiePants - I sent you the stuff you asked for. Enjoy!

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Re: v0.29 Mythtv released

Post by pvr4me » Sun Jun 10, 2018 6:57 pm

As of today, there are 565 open tickets in MythTV's Trac:


As I think I suggested before, the best way to get started contributing to Myth is to submit a patch that fix a problem (or 12). Or submit a new ticket with a clean patch adding a useful new feature. Follow up with the developer team on IRC. Don't expect them to chase you--all of them have a personal todo list longer than your arm. Naturally, they'd love to have help clearing something off their todo's rather adding another task.

TBH, new contributors need to listen to the existing team. Collectively, they have decades of experience with Myth. A couple of times, over the last few years, a new contributor has shown up. Soon, they've started yelling "This is all shite! You're all idiots if you don't agree that we've got to blow everything up and do it MY WAY." Unsurprisingly, that doesn't go over well. It is a team effort and new folks need to make a little effort to fit into the team.

There is a very small group of active developers, currently. Check the recent commits:


They desperately need help. Show them that you can be a positive force moving the project forward and they'll welcome you. (Pretty much the same as tonnes of other open source projects.)

The MacPorts guy.

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Re: v0.29 Mythtv released

Post by sfatula » Sun Jun 10, 2018 8:14 pm

In the future, I may well submit patches, but probably only for things that affect me as my time is elsewhere now. However, I absolutely hate it when developers join a project and know everything and make claims it's done wrong, etc. Code should be done to the standards and style of the existing code unless told otherwise, no doubt. And even if you are the best coder on a given team or have the most experience on other projects but are the new guy, you lack the vision of the others and certainly do not understand the overall design, etc. You are spot on there!

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Re: v0.29 Mythtv released

Post by MoisiePants » Mon Jun 25, 2018 11:11 am


FYI: I've had some time off this week, so have been able to dig into this a bit further.

Sfatula - many thanks for sending over your build scripts - much appreciated, and I learnt a lot about the build process from going through it. With only a little modification, I was able to get them successfully building on macOS 10.12.6 / MythTV 29.1 / Qt5.8. Whilst it then looked like things would all be happy, I then got entangled with MySQL/DBI/DBD - which I didn't manage to find my way out of. From memory, I was trying Homebrew to install them, and DBD was having issues. In retrospect, I could have tried MacPorts to install - but I didn't think about that at the time. :?

Consequently I turned my attention to the MacPorts build, to see if I could hack that to build MythTV 29.1 - and I've managed it (macOS 10.12.6 / MythTV 29.1 / Qt 5.10). So far, it looks like Myth is working as expected - though I haven't exhaustively tested it, as I'll primarily be using the backend.

Craig - I'm working on a Github pull request for the Myth.28 and MythWeb.28 ports. There are a few points I need to tidy up first, but I'll try and get it done before I forget it all.

So thanks Sfatula and Craig for your work in getting me as far as you did with MythTV running on Mac - very much appreciated!

Best wishes,


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